# Venue community amendment R3 The actual designer was **gpt-6-astra / high**. The native turn completed and its supervisor process exited. The source snapshot was `972ecc6229537db7603475919b70aa1cc4f39811`. Root ran the artifact in owned sandbox-enabled Chromium1243. Six grouped interaction checks and thirteen geometry observations passed at 390, 430 and 1280 pixels, including the authored 200% text fixture. JavaScript errors and external requests were zero. The native artifact files retained their original hashes. Root visually reviewed the compact390, expanded390, inspector1280 and text200390 captures, followed by both supplemental community captures. The supplemental run verified that rating stars, discussion heading, comment composer and the reserved Create game footer share the visible viewport. Ten PNGs are available. - [Stars and comments at 390](screenshots/community-scrolled-390.png) - [Stars and comments at 1280](screenshots/community-scrolled-1280.png) - [Compact venue at 390](screenshots/compact-390.png) - [Expanded venue at 390](screenshots/expanded-390.png) - [Desktop inspector at 1280](screenshots/inspector-1280.png) - [200% text fixture at 390](screenshots/text200-390.png) - [Players Map CTA](screenshots/players-390.png) - [Games Map CTA](screenshots/games-390.png) - [Implementation handoff](README.md) The original native README and validation receipt preserve their author-terminal browser NOT_RUN state. This later operator record contains the completed browser and visual review. The first browser harness failure is retained privately. Its top-level prototype entry redirected to the workbench, so the corrected harness inspected the native product iframe. All populated people, discussion and rating values are labelled synthetic fixtures. The approved Unischool photo retains its source credit. Private Owner screenshots and model/input logs are excluded from this package. This is a reviewed design input. Application implementation, source QA, native-device testing, installed DEV acceptance and Owner UAT remain outside these artifact checks. Production must reuse the existing ConsumerShell, GamesViewAction/FoldedMapGlyph and API/permission/UNKNOWN contracts described in the handoff.